Thread:Llyssa1020/@comment-37071970-20190915200319/@comment-38558458-20190918090246

Hello Elspeth! ~  This 3 day Talisman is called Merchant's Talisman - it generates extra experience points. There is an Artifact tab which is found behind Collections Tab. I had a Daily Guardian Quest last month that required me to assemble an artifact and I could get 4 or 10 rubies that day. Well I definitely wanted to do that. But I wasn't intersted in some of the artifacts. One is for a Golden Chicken and that will regenerate your energy 10 times faster for a whole day. I don't really have an issue with energy since I time travel. So, I looked at a few more and I thought that Merchant's Mistake would be the best Artifact to assemble and get this Merchant's Talisman. It is a 3 day talisman and it increases your chance of receiving collection items and increases experience when exploring locations by 65% for 3 days. The hard part was that I wasn't sure how much energy I would need for 3 days if I can't TT. Fortunately, I have been saving every little chest I receive from the events that have goodies in them. I also have been saving all of the other freebie energy boosters that are won during the events, so I thought if I ever decided to use a 3 day Talisman, I would just pop open all of those chests and cash in all of the energy I have. I wasn't sure what I was going to need. I also had several of those Shots of Vigor that allow you to play for 1 hour with no energy and I had several of the flower girl baskets which can be used for 2 hours. I thought that should cover me. So I opened up my little ice cream and truffles, cashed in the waffles and cakes. I had several really big 600 energy boosters and one for 1000. Once I opened everything I was over 30,000 in Energy and I had not opened those specialty chests yet either. So, I stopped there and thought I would see how long that would last and I could use some of those other Talismans to remove any energy for a set time. It worked out really good. I was concerned I might try to TT by wanting to send something to someone, but I just kept that in my name that I was on a 3 day Talism for me to remember and to explain why only 1 pass was being sent out a day. I didn't mess up and lose it, so that was very good. I do think it helped me a lot. I'm undecided if I will use it again. I suppose I might if it's the middle of winter and I'm snow bound and I have a lot of deserts stacked up to cover me. For the most part it was fun and you should try it sometime. The Magic Folio and Seeker's Star are my favorites to run. They are easy to create and run for two hours. The experience points earned there are 100% so that's double and helps you to move up quicker. I like to move up faster so I can get all of the room keys available to me so I can unlock at my leisure. That didn't necessarily work to well because I'm now playing the storyline quests to unlock these other fixers and it's requiring me to open rooms sooner than I wanted to. That's why my map looks a little funny. But the fixers are definitely more important and the rooms can get fixed to my liking later. Time for bed. I'm up very late tonight - my insomnia has been bad this past week. So I will see you in Darkwood! Hope what I explained made sense. ~  Llyssa