Thread:5sides/@comment-36094989-20181021220058/@comment-28829111-20181022011900

I probably don’t pay close enough attention to the room level only to note on the old games that the coin collection is more difficult to get even if the room is at the proper level. If players are putting items on thei WLs I try to give them the benefit of doubt of needing them (usually for tools or energy). If I see constant sequential items as in they wants the items rather than to play the quests I give pause. That is truly the hare and tortoise scenario. If one player seeks the same set pieces constantly and I have given them repeatedly I may end up deleting this player in hopes to move on to a beginner instead. It’s not that I don’t think this player needs the piece but that (as I mentioned before) I don’t like waste. I don’t play the rooms throwing eyeglasses and bombs Willy nilly to get the event fixers.

I see players I help much higher on the leader board and hope they are simply playing a lot more than I can. It would be easy for me to waste a hundred purple bombs or eyeglasses to play rooms quicker to move up higher...but I find no fun in that nor satisfaction. That is not to say a bomb fit out of frustration is to be frowned upon. Virtual tantrums do no harm within ones own game. Chuckle.

Good old days...yes. All those items drop regularly and with the right talismans drop in bulk.