Board Thread:General Discussion/@comment-36015663-20181018164003/@comment-35284508-20181023172035

Yes I'm all for bursting a few bubbles if they are not based in reality. I haven't really given you what my computer professional side has to say. First, to pick on the idea that scroll list position changes things for instance. My computer geek says *makes sense, sounds kinda neat, let's do it". Its just a few lines of code. Then I look at the number of people/hours that have to get involved with the concept, design, error checking, playtesting, validation on multiple devices and screen sizes and ongoing support issues. After that I turn to the management and say "Ok, but we have to tell the players how great this is. I'm not going through the headaches just to hide it."

Ideas have consequences. If MT really has this complex formula to determine when and which CI to drop and don't even hint that that's the case then they are being petty and secretive (and likely to sell the formula to someone who wants an unfair advantage). And I for one will go find a more straightforward game. But perhaps they are honest and tell us that it has a randomness to it that we can change by hiring, charging and using special items clearly labeled to do just that. Until proven otherwise that's the game I will play and enjoy. Isnt it the type of game we would prefer?