Board Thread:General Discussion/@comment-36016297-20190303163405/@comment-36094989-20190326101611

Rirera wrote: E

@Jp356,

SN is the game where the resources are so hard to obtain.

-You think? Tell me about it!!! 😭

I wrote a long letter to MT - the letter addresses some of the concerns reflected here...as well as suggestions for improvement (from perspective of non-tt)  and parts of the current algorithm that need to be rewritten.

As it stands, the game does not provide adequate resources, e.g. access passes, energy, free fixers, crafting reagents, etc. for regular non-tt players playing with server generated friends. I also asked for clarification on some luck talisman stats (mathematically meaningless), broken rangers, effective duration of SS being too long to use for players using only baseline energy, etc...

I started to play a day before the New Year's Eve. I visit regularly. I have had any CI drop for the collections used for combining the Merchant Artefacts (~3 months of visiting).

The CIs for merchants will not  drop from visiting. They are not included in the pool of  CIs that drop from visiting. Once upon a time, old square was an event room. I did not play the game back in the good old days, but merchants is a relic from the past.

You can only obtain The CIs by purchasing and/or wishlisting.

The Middas touch (24h more coins) as well as the Forge Mask (24h more keys and diagrams) the both have one ungiftable collection. I have received about 3 CIs belonging to each ungiftable collection.

Yup yup yup.

Those little bloody insects ...and the cunning disguise collection 😎.

Question :  for those two bloody collections, what does the relative ratio look like? Any overrepresented CI within a collection as well as peculiarly missing ones?

I have checked the Old Square, which is at Sleuth rank on my deskboard. It doesn't provide the fixers required for assembling the Merchants. They are giftable upon WL and are withdrawn out of the gifter's inventory. They do not belong to daily free gifts, so a player's level isn't important. At what rank the Old Square rewards them?

'''rank? No clue 😓 mine  has been at expert for a long time. '''

'''the fixers required to combine them are these little beads, heroine figurines, pendant, and drum. '''

Has anybody tried to buy the 5 rubies chests providing the CIs required for assembling the Gargoyle Pendant? How many chests are needed? Do those CIs drop in the Chests homogeneously? It might happen, a certain CI is very rare and will need 100-200... additional chests to buy before it finally drops. I have used the rubies only for unlocking the second slots at the crafting stations. I would like to have a great lucky playing party.

Kindle, for a very long time, did not sell those chests, so I am not the right person to ask 😔.

Gargoyle Pendant - you can get one for free  if you make the top 200 on the event leaderboard. Another old world relic that must have come from Antique Shop.

'''Regarding the energy regenerators, they are visually attractive🙂, however do not allow to play non-stop. They might help if the energy baseline of the player's level is high and/or a player investigates the low energy rooms and puzzles'''.

I played a lot of locations and puzzles located in the so-called xp wasteland (centerzone of map 😔). The collection that awards little fire crystals is available for drop at the Farm-  the moment I was able to unlock the Farm, I started to raid that location while running an SOV + SS...that location turned black so quickly due to my SOV raids to harvest those crystals. Mmm..before coming to wiki,.I had to WL fluff and corals to combine them 😭😭😭 as i had thousands of red diamonds...but only a few fluffs and corals 😱😭.

For example, my energy baseline is 590, it allows to play a high energy room required 70 energy points 8 times. The energy will be used very quickly, so the energy regenerator isn't a good choice for playing a high energy room. The jokers charges help too (-10% energy consumption). Kind advice for jokers to charge the rooms, if your friends are looking for the energy regenerators.

'''baseline energy of 590...at this point, regular energy boosters may be more helpful. I started using energy regenerators around the time Farm was unlocked. '''

one tip: I survived as a non -tt because I was able to do puzzles without tools -> SOVs ...and being a  speed player who played the game for useful CIs (not xp) ...then I got a few wiki friends who tt sent free fixers and access passes....

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