Board Thread:General Discussion/@comment-30638141-20170218001038/@comment-30638141-20170219021324

Does anyone have any suggestion as to what variables they think might effect the rare item? So far Tea Set rare item is creamer, saucer, teapot. Accountant 1 creamer, 1 teapot, Joker 1 Saucer, Ranger 1 saucer, 1 creamer.

Maybe add level, help in use?, local? Anything else?

Maybe just getting a list of rare items versus generally available might be helpful? If you put an item on you wl that is fairly easy for players to get, one would greatly increase chance of getting gifted. If you always have rare items on your list, with no freebies ever, chances are you will be gifted bulk whatever.

Obviously, some people are trying to figure out how to increase CIs during gifting- terrific. Is there a place where individuals are putting their data? Their methodology so others can add to data? If experiments can be set up so bookkeeping does not take more time than playing maybe we can get more input and analyze larger numbers. The most difficult thing will be determining what variables are involved. Then, a methodology can be designed to examine those variables effects. The number crunching will be trivial if we can get the correct variables identified and uniformly collected data.