Board Thread:Eureka Moments/@comment-34234929-20180129222129/@comment-28829111-20180211223822

Hi CJH aka Christie. Game App manufacturers all grab statistically information from their player base to evaluate the offers they make. It is code that "learns" your behavior. Yes, you are getting offers for energy when your energy drops low, yes, you are getting offers that they think would appeal to you both on game needs and historical buying purchases. So if you wait out the offers you will get better ones. Lowest seem to be the equivelant of $3.99 or $4.99 for XYZ. If you often skip the $19.99 ones you'll start to get more $9.99, skip those you'll see more $7.99 ones. But they have their limit for how low they will go, too. The $3.99 deals come closer to the time you are finishing an event and may play less or may have less need for the access room keys, for example. Just watch for awhile. I'm one of those players who is okay with supporting the game developers so do make purchases periodically. I try to wait for the best deal for me even if it means no purchases for 45 days and no rubies.

Regarding Visiting. I have posted several detailed threads about this. Optimizing your CI Drops while Visiting seems to have many factors rolled into it. One being have you gifted as someone mentions above. Gift first. Gift often. Gift to help others. Then you will reap the rewards during Visits. Two, I have discovered that if you limit yourself to only certain sites, crafting stations, or trophies you leave CIs "on the table". They seem to be hidden randomly around the maps. Of course, some CIs do drop from common locations like the trophies and the crafting stations and the games so you want to hit them a bit more often as you go through your FL. You don't have to hit those same places for every friend. Do what YOU want. Take into consideration your talent, though, and help where you can (jokers might like to hit a few premium energy rooms for each player; red rangers might like to hit rooms that have hard to win CIs - like fishing set in garden?). I print out a list of all the rooms, games, crafting stations and trophies (as one lumped category). As I visit and receive a CI randomly I put a check mark from the room/location it dropped. I might then skip that room for the next player or so and focus on other places. In the end I find the more variety of places I hit, smattered with crafting and trophies the more I maximize my Visit time in terms of CI payout.

The other thing I wondered is if the place I receive a CI from happens to be one frequented by that player. My game friend, Linka, loves the Antique Room...okay she might be obsessed with it. BUT I do not find that if I hit that room every day I visit I get a CI from her map. So there is not a direct one to one corollation. Obviously she plays more than just the Antique Room and I have no idea of what rooms she played between my Visits to her maps. It could all be random where the CIs drop from but it does seem that if a player like HL or TB or AC or Mosaic that I might win an item from their map under one of those choices. Also, I keep in mind the quests. I wonder if the CIs on their maps when I Visit come from places they had to play for a Quest. Would explain why when the game has more Quests involving Crafting Stations we seem more random CI gifts drop from there. Or why you see more from Cozy now as it is a "new room". Just my two cents. Okay maybe 5 cents.

Good luck with your game, don't buy too many wooden nickels or in this case rubies, keep learning! Also, if you don't know this tip don't always keep the scroll window set at the default number one position when you play a room. As you click on a room to play a window pops up showing you items you could possibly win. Scroll through that window and leave a CI or fixer in the front that is different than the default. You just might find you win some different collection pieces than you ordinarily do.