Board Thread:Troubleshooting/@comment-31028364-20170115214651/@comment-28829111-20170116021038

I spend any time not gifting - playing. Yep, you read that correctly. I now spend more time on gifting than on actually playing LOL but do try to catch up on Visits as I can. I think all are important to some extent. However, one helps another is always welcome but ultimatums may be short-sighted.

Gifting - obvious help to your friend

Visiting - those charges you provide do help the recipient obtain certain CIs from the room they cannot otherwise. I do not believe the reward for playing the room is completely random. The room charge can help and I often ask friends to please charge a specific room sometimes. I would do the same for them. I also Visit to help others get extra energy by charging their trophies - again, if this is what the friend would like.

So Visiting doesn't have to always be a selfish act although many times it is the only way to obtain a difficult piece for our own collections short of buying TBs. I do think the initial release with the new Treasury introduced a crazed greed trend via the Visits due to the winfall of items players would receive versus from playing the game. Now I think that Mytona may have tempered that in recent releases by reducing the CIs from Visits, eliminating multiple Visits by those who could TT, AND adding back the ability to win many CIs in the rooms themselves (okay, maybe they still are holding back on the fishing set, Cosmos).

The whole "friend" side of game seemed to me to be about how to give and how to help each other. So, Chase, if there is now more greed that both stinks and is sad.