Board Thread:News and Announcements/@comment-73.92.112.212-20171106022633/@comment-28829111-20171108081747

Maybe, there is something related to Level??

It is a bit confusing but what I have found is that you can send 10 premium fixers IF you start with them. Once you send the first 10 fixers (free of premium) the "counter" starts. After that you can only send free ones. So maybe the Fandom user above had sent out 9 free fixers first and once he/she sent the 10th (the premium one) this player got cut off from sending more premium.

You also are limited to one fixer per player UNLESS you send the player a free one first then a premium. BUT if you do that it counts toward your Initial 10 Fixer Total. Does that make sense?

Examples:

1) gift friend one a Cotton Ball and a pink petal, friend 2 a firefly, a lace, (both premium) and a lily (free fixer) - You now have 5 fixers left before you will be cut off from sending any more premium

2) gift 7 friends each one free fixer, gift friend 8 a clothespin and a pink pin, now you have only one more premium fixer gift allowed. If you gift friend 9 a mushroom (free) you will hit your first 10 fixer limit and won't be able to send any more premium ones.

What seems to be best then is to gift the 10 premium fixers first so you are able to, then go back and gift the free ones?? The good news is that those premium fixers used to count against your 10 CI limit count. Now they do not. So you can still send 10 CIs as well. This clear is clear as mud but to some extent it makes sense. IF they could program the game so the premium fixer gift is limited to 10 but exclude those first free fixers sent then it would be working the way I *think* they want it to. It would be better if they don't put any limit on the premium fixers at all LOL AND let players gift them for free again. chuckle. I'm full of good ideas, aren't I.  😜 p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 28.0px 'Apple Color Emoji'}