Board Thread:General Discussion/@comment-35893793-20180711072402/@comment-35284508-20180711201906

Seddgzhh wrote: If you only want more Energy, this ist easy.

I started TT these days and i do it "light":

- Travel one day in future -> shut down App completely -> All Trophys are loaded now

- Travel some days back -> collect Trophys -> shut down App completely

- repeat till you gain enough energy

After only 14 days travelling back i have over 1.000 Points, enough for me to play a longer time. If you want more, just go more days back.

My trophys don´t have the highest level and i am only level 62... From the perspective of a database and network admin- this is a nightmare. Most of this shutdown and restart the app is dealt with on your own device which is no big deal to MT but each restart hits their network as a fairly large database transaction and a check of software version and status. That is why if you start your app without an internet connection it complains and the game that you play is not the full version. MT admins at least occasionally look at their network statistics. If they check on ip a dress hits vs time you stand out as someone who has a dying machine that can lose power X number of times per hour. But wait- this happens multiple day for multiple hours! Is it a low volume denial of service attack? An infected user's device? If they get around to checking the timestamps your machine sends then what you are doing is obvious.

Please don't persuade others to take this approach. If this becomes widespread then it is a distributed denial of service attack and will likely be dealt with accordingly. If you want a real life analogy, this is like calling your grocery every time you do anything in the kitchen and asking the current price for everything you have bought from them with a check to see if the item is expired or recalled.