Board Thread:General Discussion/@comment-28829111-20170810030219/@comment-31495881-20170821063137

5sides wrote: I tend to rotate around the board so as not to get bored. I consider it a treat to play HL, TB, AC, or Mosaic as a break from the rooms. After I go around two rounds I have enough event access keys to play a few times. Then I repeat. Not the most strategic but keeps me sane. I finally have a handle on the Villa after being forced to play in there for some Quest pieces. I still don't escape every time without a tool but getting closer. Someday maybe it will be the same for this new room. I find that the Mine has gotten harder for me at times because I'm not in there enough to keep it fresh. I used to be able to play the event rooms for long periods of time once I had enough keys but now it's so frustrating that I can't handle playing it enough to create much memory of item locations. It seems these rooms starting coming out at the same time as the new banishing contests. I wonder if that is a coincidence or not. I wouldn't mind trying to make the top 100 once in a blue moon if they would release a room that I liked. Since that doesn't seem to ever be happening then I'd rather they get rid of the banishing contests and give us rooms that make sense and aren't just a scramble of unrelated tiny items placed very far apart. I still get stuck on MS when I have to go back for quests. These rooms are too hard and frustrating and I find myself working on quests and artifacts and spending most of my play time playing rooms that I actually enjoy. I hope enough players are complaining about these new rooms and maybe just maybe they will listen to us. One can hope.