Board Thread:General Discussion/@comment-28829111-20180810023224/@comment-28789107-20180814210550

2003:E0:470A:6C80:E0E5:BFDE:B323:FDB2 wrote: Jiminbonita wrote:

Now we have iOS devices not sending players statuses to the server. Again, should have been discovered in pre-release testing. This really should have been a quick fix. Someone removed the code that either sets a flag that changes need to be sent, or the code that sends it. Airheads!! Some iOS devices work fine and don't have problems, others aren't sending the profile part to the server but are sending the inventory part, and then there are some games that send neither the profile nor the inventory to the server.

What is the reason for the different versions of sending/not sending? If it is so easy please tell me. Check with your colleagues there at G5. Ask them how much pre-release testing was done. Ask them about the program's documentation. G5 has had control of the game for 4 years or so. Surely every line of code, subroutine call, and flag has been totally analyzed. There should be no mysteries even if the Yakutsk bros were sloppy. Be professional!