Board Thread:General Discussion/@comment-35148884-20190402160938/@comment-27660480-20190404181154



I suppose the GQ resetting is modified during TTing into the past. Waiting time is extended like for collecting the next DG's reward.

NextResetTime (time for resetting GQ next day, hh:mm) - LastResetTime (time in the past, when resetting for GQ had been occurred, hh:mm). When NextResetTime-LastResetTime>24 hours, the GQ are not reset, but the counter shows remaining time till the next day reset in 24-hour format (check the screenshot).

It looks like it is beyond player's control and only MyTona could fix the GQ counter for each player.

The restriction helps to limit daily DG reward to strictly one per day.

However designed reset restriction for GQ has no sense: some tasks are extremely hard comparing to the proposed rewards and require considerable efforts and resources (energy, summoners, talismans, tools for puzzles, etc).

75 paws per day - 1,85% of 4000 (limited in time DG deal). Also DG might ignore player's level and available resources (GQ at 9 lvl: 1)collect 2000 coins - the most expensive picture pays 60 coins per play; 3)run 15 talismans; 4)play Cards 7 times; level energy baseline is 75).

GQ are favourable for MyTona's business. Why a player is panished?

The GQ are reset one hour later comparing to DG and main event challenge. I wander why those clocks are not synchronised.