Board Thread:General Discussion/@comment-35065776-20180724162609/@comment-28829111-20180725235351

My playing has been exactly as Alum describes - we are kindred souls in our play style and reasoning. I do see all these posts of players wanting to black their maps, red their maps, etc... For me it is more about the balance of life and playtime. Also, having more XP, more levels doesn't provide any benefit. It would be nice if Mytona would give a bigger reward at milestone levels - 50, 100, 150, etc...other than a ruby for each one level. Or perhaps once a player reaches Grand Master in a room they have access to a new collection set or new talisman only available to players at level 100, 200, etc... not giftable or usable until you attain the level.

Some of the rooms get harder as one levels up so maybe players choose to level up simply for the challenge or the map look aesthetics. I have at least one friend interested in the XP leader board. But other than reaching the point of being able to gift specific free items daily I'm not feeling the need nor goal to rush onward. I do think my daily play of late has brought me further along on the Quests and it is possible I will catch up this event and have no more Quests. Quests are my fun in the game and when I ran out in the past it was disappointing. Thus now the slower approach. Having started years ago, and been around when the "wheel" was in place I have my stock of SS, Folio, and Red Crystals. I find I am never using the red crystals at present and at times wish I could gift them. I always gift out the set when won that reward the crystal only holding back enough for the day the no TT hammer falls. If I haven't sent you that set Alum, it will be your next gift after I play that room again. Save your keys and diagrams for the SS.