Board Thread:Eureka Moments/@comment-73.21.132.193-20150819112104/@comment-28829111-20160718050804

ah cool....I remember reading this but didn't absorb exactly what it translated to on my main map page. I'm playing around with this a bit tonight and it seems if the Quest calls for a room with a certain anomoly which is not available yet and I hire a friend floating by that does NOT have the matching emblem to the room "charge" emblem then I get better goodies....ones that fill gaps in my collections. That is probably clear as mud. If the room says it was charged by a Ranger, and the Quest says the room has to have the Reflection Curse I seem to get better collection bits from the room if I choose a non-Ranger UNTIL I get the anomoly in place that i need to win the quest. Then I hire the Ranger (or matching power). But it could be a coincidence as I had only a few rounds to play before dinner. Every time i hired the friend emblem that matched the room emblem when the Quest Room was not Available as needed I got "duplicates/triplicates" of items I did not need. I will retest this tonight and tomorrow and try to log what is happening.