Board Thread:General Discussion/@comment-36015663-20181018164003/@comment-35284508-20181018221559

Habrish wrote: The only difference I have seen is the more even a collection is the more even the drop rate is. For example if you need 1 item to fill in a collection and 1 each of the other 4 items you will more than likely get the missing item.

On the other hand if your collections are very uneven say you need 1 item to fill in the missing piece and have 16 of item and 9 of item and 1 of the other 2, in this scenario you are in for a long wait for the last piece of that collection to drop.

The more even your collections the more even the drop rate. Maybe other players can take note and see if this also true for them. A difficult observation for people to casually make. If you see a grossly uneven distribution you are more likely to remember it. You may feel cheated or consider something broken and thus it annoys you. And thus you keep waiting for that last piece and miss a great number of sets that haven't progressed at all. But maybe we can get to this another way. If people report their most uneven sets where just one item is missing then a truly broken distribution may show up because everybody will list it (or even a majority may list it). If our oddball sets are all different than this is just random chance.

So here is the analysis question: Of the collections you have that are missing 1 item what are the 5 most uneven distributions, and give the number of the most numerous item.

Here are mine:

Ship rescue, 27

Hot on the trail, 23

Luxurious party, 22

Great alchemist, 17

Curious ending, 16 with Forest finds also at 16

None of the above are giftable so the distribution hasn't been messed up by gifting.