Board Thread:General Discussion/@comment-31016757-20170121233356/@comment-30638141-20170122060844

Messed up my first TT as well. I was trying to finish a challenge in Hidden City and stayed in the past so the challenge did not time out. Finished the challenge but did not have enough gime to get to the current time, bottom line, timed out the new challenge when I finally got to the present. I always leave TT in the present now. I think they have gotten smarter TT play more, some will buy more tools. They have cut back on the gifts for giving- you only get very low level items like the feather, or one coin or one energy unit (not sure it is even that much). Where are the useful CIs? Still can't get tropies collected during TT (advice?). If they crack down, I believe people will find it less fun and drop out. It is especially hard to progress if you are a higher level with high energy cost visits. Thanks to outstanding friends from this site, I can get lots of access keys which allow me to get more challenge access keys for less energy. Sites that require a key give more challenge keys. I count on the clothing store (thread), Dressing room (theater tickets) and Garden (lanterns) for more challenge access keys. Problem is, my level in these sites require 30 to 35 keys to visit. I notice that candy cauldrons (Gloomy house), pieces of Eight (Ship), Locks (Old Square) and Brooches (Antique Shop) are requested more often by TT players. The extra energy to enter the sites is not as important as getting more of the challenge access keys in a single trip. Do they know people TT, surely when challenges are ended way before the end of the challenge they have a clue. They seem to be modifying their behavior to keep people playing, keep people expanding their friends list (to max 100 in benefits),  get people to play everyday by enticing them to send and receive gifts daily (max gifts received 500 at any given time, thank you gifts included) probably requiring multiple trips to the game per day. They have even made it easy to bulk send items and bulk receive items (complete) with thank you gifts. How many of us will gift, even when we don't have time to play? How many play more because of challenges? If you play more, you will hopefully buy more. When the negatives don't outway the positives, life will change. Until then, enjoy the game in its current incarnation.