Board Thread:General Discussion/@comment-35284508-20190103224632

MT started as a game design software company. That is they created software that helped other people design and build computer games. Then they partnered with another company (G5?) to co-create a game. Then they built, released, supported SN as their own hidden object game. That was followed by a game in a different genre. Within the last few months they built, released and support another hidden object game called Ravenhill.

This thread is not to discuss Ravenhill, there is a whole wiki board for that. This thread is to ponder the question - Is Ravenhill a complementary product (like a car company might make more than one model of car to appeal to different people) or an evolutionary product (new and improved!)? I will be commenting on what I find is different about RH, let's talk about whether the feature appeals to a different type of game player or is it something better than what is in SN? 