Board Thread:General Discussion/@comment-28829111-20161103022410

One thing I discovered today is that on the new version the collection sets for the Merchant Talisman require 5 total fixers of each type (the pink camellia, the blue heart, the portrait, and the comb). I was sending you these items because on the old game 15 of each is required! This makes me question the logic again of some changes made in the Treasury Update. Why give out all those fixers in the rooms if hardly any are needed for collections? I also noted that on my old game 15 compasses are needed for at least one collection set to be combined where it is much less on the new game. Now I am wondering if most players do have plenty of everything (except maybe keys) although I do se some items pop up on the WLs. Is there a list of fixers players are having trouble winning via the rooms? Are there any fixers you note you often have too little of or see your supply dwindling quickly on? I don't want to TT and send items no one needs nor wants. 