Board Thread:General Discussion/@comment-27660480-20190224111749/@comment-28829111-20190301063955

So my algorithm is too complicated or will use too much resource for daily tabulation when not all on board nor awake to Visition. Hmmm O(n) yes. Where n…number of friends for you.player. Friends are constant (haha, sort of) Not really specialty database as: 1) MyT already has stored all players 2) MyT has our FLs 3) MyT has my inventory 4) MyT likely has logs/history of gifts you.player sends

But, yes, concede to RNG for resource savings. Eliminate daily precalculation in favor of player action script call. Everytime you.player tap a room/trophy/puzzle randomizer gives you .055 chance of win. i = multi.random (0,1) if (i<.055) Go to distribution else = goose egg

Distribution still a factor of 30\30\30\10 CI selectables

I.programmer likes patterns to appear. LOL