Board Thread:News and Announcements/@comment-71.91.67.45-20170127230126/@comment-28829111-20170201192006

Mama T - glad you found what works for you and have good sharing friends now whom provide you better gifts than tar. It can be very frustrating to be patient with players who may be newer to the game, who may only play on weekends, or who may be reticent about the whole friend thing in games. I have a different perspective which works for me. I tend to try to help these players along more until the light bulb moments happen...or not. It is not published on the SN official FB game site instructions that one can gift any fixer from the Visit Screen...you would have to find that on a forum like this one. So most beginners gift from their gift window (if they venture to try gifting at all!). And they gift what they still see as valuable/useful - tar, petal, shield, etc... in accordance with their growing Level. In fact, I have found most beginners (Level 20 -45ish) rarely Visit either...they play the puzzles or the games until their little bit of energy runs out with what little time they have carved out of their busy day to unwind.

What gives me satisfaction to some degree is to continue to help them even if their WL is stagnant because they forget to change it, don't realize they can Wl collection items, or don't know how it is done. Many people are less adventuresome when it comes to just experimenting and poking around. They don't "explore" the game enough to see the little green plus signs or whatever. I have found some percentage figure it all out around Level 50 or higher. And it is quite rewarding the day you see them do something different. The day they "wake up" and try sending a collection item (or an access key because they finally scrolled past all those locked fixers to discover the access keys at the end) in hopes of reciprocating and being helpful to me. Sometimes I send notes in my username to help beginners along in the absence of chat messages. But I do try to keep them playing. Attrition rate seems to be a high around Level 40-50 where CIs become harder to win and they don't find challenges rewarding because they don't play nearly enough to succeed at one.

I have several players here from Wikia and others through the game Invite process that more then help me when I do need something. Having a nice mix of friends is what I find rewarding for my interest in the game - "good gifters" as you say, TT folk, many non-TT players, and a chunk of beginners/infrequent players that others would certainly toss out after a few days.