Board Thread:General Discussion/@comment-31087078-20170209031355/@comment-30638141-20170211012741

Sorry if people are upset. I suspect that the more one plays, the more one buys rubies for tools. There is always one or more items that you will need badly enough to purchase. My daughters say that "whales", people who buy (lots) in games, are very desired and competed for by game designers. I would assume that dedicated players are more likely to be possible whales. Anything that keeps players active, and gifting/visiting is one way, is good for the designers. I find that seeing wish list items repeatedly gets me yeo look at why the item is desired. I sometimes change my game play to get a collection I previously didn't focus on. We are all lab rats being tested for our behavior. What gets someone to be more active, buy more, get friends to play. The modification against certain behavior effects people doing that behavior and (penalizes?) everybody else. I am told that certain behavior is not possible in some (newer?) games. This game is always changing. Will it last, only as long as it is profitable to the developers.