Board Thread:News and Announcements/@comment-27980096-20161031024234/@comment-205.250.156.87-20171109163259

I share your frustrations with being trapped into spending real money. OK perhaps not trapped, I did of my own free will spend the money, a shocking amount really. What I am angry about is the ways the game producers are using psychology to move money from our pockets to theirs. I am not averse to compensating someone for their talents in  producing a game that challenges my brain so I was prepared to pay a reasonable amount. What I am resenting is the way that we are steered into spending energy and tools without much reward. For instance to find a needed collection item that is to be found in say Alley, one muct play the location multiple times without much reward (even after one has craafted Seekers Stars  at the cost of 4000 hard earned coins) and get items in return that you may have thousands of. When finaly finding all the needed items one then discovers that some of the needed fixers are only for sale and cannot be found or crafted. Often if one becomes very adept at solving Haunted Lights and Treasure Box there are still roadblocks because no matter how skilled and quick one becomes it is necessary to use flying time and the rewards are so small that one could purchase the reward for less than one spent. I could go on and on but I am sure that all have encountered these tactics. Presently I am in the spot of not having a seahorse to make rubies affordable, anomolies that I have not been able to dispel because  I cannot  banish monsters because of spending coins to craft seekers stars and so on. So I am down to only a few stes that I can  solve quickly and without tools but give me only those items I have in abundance, because all other locations are blocked with anomolies. Some sites I can be sucessful at even with anomolies but then the energy required is so much that I deplete energy rapidly. Started out as a great brain teaser, now just a sourceof anger and frustration. Newbies beware