Board Thread:General Discussion/@comment-32299476-20170615195957/@comment-30549602-20170616052152

I thought that might be your question, Lori. I tried answering earlier and this $&@@@ editor ate my essay!

I don't think it works like that.

When you open a room out of sequence, all you achieve is pain, imo, because those energy hungry rooms will quickly soak up your relatively lower energy allowance. Depends how deep your pockets are, I guess.

The ability to gift higher level fixers is tied to YOUR progress, not to the room rank. And your progress is measured in Experience Points. Opening a new room will not magically increase your Exp points. You will stay at your current level, while enjoying a slightly increased rate of progress.

In the Gift bubble/Send tab you will see what level you need to reach to GIFT the Lily. At that level, the Lily will also appear in the List of things "you could win" for each room. The Lily will then be winnable in most of your rooms, but only when you achieve the designated level.

To speed up your progress, you could use an owl or scroll or folio boost when playing.

In the meantime, if you need a Lily, find one in the fixers of future quests in your Collections Box, and add it to your Wish List. But you will not be able to gift it until you reach the designated level. You WILL be able to use it to complete advanced sets you may have collected from visits.

By the way, in my view, completing sets way in advance of your level is not advisable. I remember doing it too. It seems to cause problems. You are better off keeping the collection uncombined. Then when it comes up, if you are lucky, the game will auto credit you the Exp Points and the quest items without you having to spend energy to play for them.