Board Thread:General Discussion/@comment-31087078-20170209031355/@comment-30549602-20170212050532

Thank you all for contributing insights in such a considered way. Yes, 5Sides, I do have Detective. I've been waiting a little, before using it, but recently made a chicken, Bekkerrk!, so now need to set aside time for a proper BINGE session. When I made my first mask, I used the winding keys to make fire crystals. (I have no end of diagrams, I guess that is common). Will make another mask quite soon. Then will have the keys to make up SS like mad. In retrospect, probably should have used my Detective sooner. I'm on every day as it is.

5S you allude to the downside of already owning an item before a quest for it comes up. I do think this is one of the pitfalls of visiting; a case of "be careful what you wish for", perhaps.

As to why the awful "play, solve, nada, rinse and repeat" cycle happens to me, and not others, I have been reviewing my playing style, and I think I may, emphasise, may, have a clue.

(cultural reference alert!) Here is my theory. Ahem. (which is mine) 😉

I'm a keen hirer of friends, mainly to save energy. I even keep a little clutch of zombie slaves, all jokers, so I never run out of free hires (they just sleep at the end of my list, I dont gift or visit).

Now today, for a change, I decided to just pay full whack on everything. Could not believe the difference. Only one day, so not a solid test, but quest items were dropping left right and centre. It was a new experience to play, and Bingo! receive the item first pop. Not in AC, just regular rooms, Flower room included. I was running Eagle Eye.

So, my theory, ahem, is this: Could it be that when we GAIN from visiting and hiring friends we enter into some "devil's bargain",  and face hidden consequences later for those lovely freebies and energy discounts? Does the game make us pay, one way or another?