Board Thread:Troubleshooting/@comment-27985772-20160315195409/@comment-68.52.64.12-20160930031258

Scarlet322 wrote: Can anyone help me figure out how to move forward in the Haunted Lights Puzzle. I am at the part with the colored light bulbs and getting nowhere. I am clearly in the minority because I LOVE the Haunted Lights game! I agree with everyone that there should be a few seconds more, but you all have to understand why there aren't.

You have to ask yourself "How is the developer making money on this game?" Developing these games is complicated and expensive, and surely you don't think developers are giving us these games out of the goodness of their hearts. No, in each of these "free" games, it's those "in-game purchases" that is how the developer is making money.

"That's ok," you might say, "I can choose not to make any purchases." That's where you would be wrong, and that's where the lack of those extra few seconds we all want on the Haunted Lights game, the Treasure Chest game (which is the one I truly loathe) and games like them comes in.

How many times have you gotten so close to the end only to run out of time, but since you  were  so close to succeeding, you smacked that option that pops up to offer you those few tiny seconds you need and used one of those clocks? Even more telling, how often have you whacked that clock only to learn that you were out of clocks, so out of desperation and your better judgment, you purchased rubies to buy yourself those precious few seconds?

These games are designed to have the timer run down ever so close to how much time it takes the average player to defeat those games so that you would be willing to sell a child if you just didn't have to play the Haunted Lights on that particular set up again.

It's the rubies. The rubies are where this game is making its money, and each of these games is designed to force you to ultimately have to buy some rubies to continue to play. Of course, the games are designed to allow you to have enough success to become invested mentally in this game so that when the time comes, you'll choose to buy rubies rather than uninstall the game and move on to another developer's "free" game.

So, the next time you want just a few seconds more, remember what the developer knows...it's all about the rubies!

Oh, by the way, I came here because I couldn't figure out how to determine whether my "super bulb" is going to clear out a column or if it was going to clear out a row. Thanks to whomever it was at the beginning of this thread who explained how to know when it is vertical and when it is horizontal. That was invaluable information for me and it means a few less ruby sales for the developer!