Thread:5sides/@comment-30891950-20170225170049/@comment-28829111-20170225193120

I appreciate that you understood what I was saying and did not take it as personal. It is great to see players want to help others and provide a clear post (which will likely get tweaked over time). So your concept and detail was very welcome and a positive contribution. I hope that came across to you. My concern was only in removing the absolutes. Even with what I added/changed there are other advanced players whom would have other reasons for doing something "different" than mainstream. Another post here even suggested players add items to their WL that they might not actually need but knew their friends could win (not a philosophy I embrace as a gifter - I don;t want to be sending CIs just because - I want WLs to be real and realistic as you point out). Also, I know of at least one advanced player on my FL who chooses to WL each and every item...she just rotates them out. Perhaps in her SN World this triggers the pieces to come out of Visiting, from game play, etc... As you play longer you realize that not everyone sees the game in the same way as you do nor do they share the same goals. One Player may want CIs, another may want to accumulate only energy or only tools, one player has two games and wants to get Visited often or a specific room, one player has plenty of the old CIs that are now in TBs and is happy to gift the duplicates, one player spends a fortune on rubies and loves to gift away CIs, the list goes on and on..... If we keep posts to general information and facts with the tips thrown in that serves the new players best. Their own strategies will evolve. If you groom a few newbies which might mean sticking with them longer than a week sometimes one or two of them stick it out and eventually become a long term game friend who "gets it" - like you now do.