Board Thread:General Discussion/@comment-36016297-20190303163405/@comment-27660480-20190326092732

E Jp356 wrote:

CIs for Merchants no longer drop from the current game. '''People obtain the CIs by purchasing the five ruby chests and/or wishlisting. The fixers needed to assemble Merchants drop from Old Square'''.

a little thunder amulet will regenerate energy 5x faster for 90 min, resulting in a net gain of 150(?) energy points. Otherwise, the game will regenerate 20 energy points every hour until baseline energy is fully restored.

please note that you can run an energy regenerator simultaneously with an SOV...this used to be my favorite combo as I played SN on Kindle for about 300 levels...Kindle can tt gift but cannot restore energy by tting. 😔

@Jp356,

SN is the game where the resources are so hard to obtain.

I started to play a day before the New Year's Eve. I visit regularly. I have had any CI drop for the collections used for combining the Merchant Artefacts (~3 months of visiting).

The Middas touch (24h more coins) as well as the Forge Mask (24h more keys and diagrams) the both have one ungiftable collection. I have received about 3 CIs belonging to each ungiftable collection.

I have checked the Old Square, which is at Sleuth rank on my deskboard. It doesn't provide the fixers required for assembling the Merchants. They are giftable upon WL and are withdrawn out of the gifter's inventory. They do not belong to daily free gifts, so a player's level isn't important. At what rank the Old Square rewards them?

Has anybody tried to buy the 5 rubies chests providing the CIs required for assembling the Gargoyle Pendant? How many chests are needed? Do those CIs drop in the Chests homogeneously? It might happen, a certain CI is very rare and will need 100-200... additional chests to buy before it finally drops. I have used the rubies only for unlocking the second slots at the crafting stations. I would like to have a great lucky playing party.

'''Regarding the energy regenerators, they are visually attractive🙂, however do not allow to play non-stop. They might help if the energy baseline of the player's level is high and/or a player investigates the low energy rooms and puzzles'''. For example, my energy baseline is 590, it allows to play a high energy room required 70 energy points 8 times. The energy will be used very quickly, so the energy regenerator isn't a good choice for playing a high energy room. The jokers charges help too (-10% energy consumption). Kind advice for jokers to charge the rooms, if your friends are looking for the energy regenerators.