Board Thread:General Discussion/@comment-35284508-20180823181009/@comment-35404353-20180824074053

I think the programming would be the issue, way back I used to glory in the title User System Architect on a major IT system and one of my tasks was to write documents that converted user requests into programmer talk and cost/benefit justify the user requests so that the people who decided on upgrade changes could rank the various changes wanted. A lot of the "wouldn't it be nice things" I see on this site would have trouble with that in terms of the programming time and risks vs the number of people gaining and the time savings and other benefit to them.

Like Dystopian I haven't had a random friend request in months and last time I requested friends from the system I was surprised that it offered me a couple at significantly higher game levels but a similar rep level to me when previously they had all been at a similar game level (probably also similar rep level but the spread between them potentially gets bigger the longer you play). Clearly they have an algorithm that filters some of us out of the pool offered to those looking for friends (as not at a similar game or experience level) but apparently doesn't filter on whether the person chosen is active. It would be lovely to be able to opt in or out of the pool but I think the number of people who really want that sort of facility would be low - you are either a wiki type player who wants more from a friend that the knowledge that they have opted at some point in the past to be in the pool - or you are an average player who doesn't even know there are different possibilities or even what friends are. I don't think many people sit in between.