Thread:Jp356/@comment-39245013-20190424165031

Hi JP,

Thank you for the nice chat. I'm not sure, that you could interpret well my replies in the game. I'm grateful for keeping en eye on me. Thank you for all the items and passes. That is really helpful. My previous Wikia's account is unavailable.

Yesterday and today I've gotten 121 chests for banishing the 2 lvl monster 99 times. Usually it pays 13-33 chests out of 99 monsters (22 chests in average). I don't craft the expensive banishing items, because whatever the monster's level is, any banishing item is converted into 1 energy point. I prefer to trade with the free 2 level monsters. The close amount of banishing items traded at 3 level monster will make 49 deals (49x6 banishing items used at crafting stations): same energy (6 points vs 6 banishing items crafted into 1), 100% 49 chests, but it will cost ... 117 600 coins (2 400x49; 600 coins are excluded, as they are payed back after trading). Btw, the SS modifies the baseline drop rate for banishing items increasing it to 100% - I agree with you that a talisman's description is fuzzy and doesn't or partly reflect it's action. It seems that the horefroast is rare to appear. The way how a banishing item is generated in the chest doesn't take into account the anomalies's prevalence. I have too many banishing items against the horefroast obtained thanks to the chests.

I get a task to play through the anomaly almost every day. Once the shifted time (x14) has been replaced by Garggoyle (x15). The 'best' was to play through the anomalies 30 times for 50 APs - swapped ASAP. I run out of the summoners. My strategy is to summon the required amount of the anomalies, run the micro Shot of Vigor ('baby' free energy talisman), 2h talismans and play those rooms ASAP. It helps to save a considerable amount of energy (up to 15x130) and earn experience. That's why I put the igniting bottles on my WL. Also I like to complete that type of task, playing the event room, when the entire map is either anomalized or in cba modes. It seems that Sakura Bank pays more summoners...

I paused playing the regular quests because of their 2h crafting tasks. MT still tries to fix the guardian quests in my game. Once I got a task to banish 2lvl monster 15 times the next day as I've reached the Virtuoso. I decided to continue playing the event room. This experience helped me to get the idea about a challenger's playing style and needs. Also it's possible to define a playing strategy depending on the available energy resources and desirable progress. Planning the energy consumption when the regular quests are played is tricky - it might vary. Also I spend my time more effectively. All that pretty animation, when the quests are introduced or completed, or when the collections are combined take some time.

I looked at the CIs drops too. I have collected 260 CIs in the Garden and 188 in the Dressing Room. Well, the both have one rare collection (3-4%). In the Veranda it's better, but I have less data - 110 CIs. Some APs are at a low point now. I lack 4 plays to turn the Sakura Bank black, but have the event passes. Btw, my in game message regarding charging had any impact. Anyway I can't analyse the charge's impact, my map is less charged in general. SN shows about 10-12 daily visitors. I used to think it could be a glitch. The Sakura Bank was charged only 6 times😀. Either the visits are not shown, or I lack the active visitors (FL=58).

You used to lol at my messages, but I have no idea which one made you laugh.

Happy seeking and good luck. 