Board Thread:General Discussion/@comment-37553158-20190316153333/@comment-212.159.23.218-20190430171613

To echo the thoughts of others: I - hate - the - treasure - box!

The now closed thread that seems to try to give most help on it gives the help by comparing it to Gem Match. I don't play Gem Match. I don't know Gem Match. All I know is the game keeps throwing up a game that I have no idea how to do and so I eventually reach a stage where I am beaten and this plays havoc with my puzzle win streaks. It's a nightmare.

The fact is some people will be good at this game and have a very good idea what to do almost immediately. Other people, like me, feel like idiots as we can look at a meaningless wall of colour for pretty much all our time and not be able to see any possible moves and if ever we eventually see one they don't seem particularly helpful and leave us right back in the same place when we make them.

I've read a lot of people complain that the game is simply luck and is designed to eat our money and, presumably, there's some truth in this. But there also should be a fair deal of strategy involved that can be honed and developed or it can hardly be said to qualify as a puzzle fairly.

But some of us just can't see it, we don't have the skill sets required to think several moves ahead to maneauver gems into special combinations which are absolutely necessary to solve the puzzle. Half the time it's hard to remember all the special possibilities. And this on top of the basic inability to unpack the assembly in our mind to see the availible moves.

This creates a nightmare of an obstacle for progressing in Seeker's Notes in so many ways. I can't even watch the gameplay videos for help because the principle problem in breaking the Treasure Box is that I don't actually understand what I am seeing. All I see is the Treasure Box puzzle being solved spectacularly by some sort of genius. Which I am not.

We need proper help in how to process the actual principles that underpin the game..