Board Thread:News and Announcements/@comment-28829111-20170511070526

The update offers the same routine as previous updates...not worthy of any forum "drama", IMHO. The Mirror Hall looks nice inside... similar feel to the Dark Square with shinyness applied like the Treasury. The Tree Houseis fun and has lots of whimsical items to search for. I am particularly enjoying it as my children enjoyed a rustic treehouse their dad expanded and improved with them from a previous home owner who had built it originally for his son. So it "hits home".



I scrolled through new sets...lots of new quests. Many more collection sets reward Keys and Diagrams. Key collection sets are certainly welcome. Several new sets issue 3 keys or diagrams and two that issue 5. Most new collection sets award a single exchange or reagent - such a music sheet, grindstone, club, lightning bolt, etc. A few single tool sets have been added as well as single anomaly dispellers. As you get closer to the end of the new Quests there are a few tool sets that award 2 or three tools or anomaly dispellers. The last set, the Colonel's Report awards 5 keys. None of the key collection sets nor tools are giftable. There are no added anomaly summoner sets...too bad as another collection set for the Sphere of Darkness is still needed. New collection sets that are giftable include: Young Detective (awards a spinning top), Augustus's Treasure (awards 2 Magic Pots, Ball Dresses (awards 2 lightning bolts NOT the blue thunder bolts), Flower Girl's Earrings 9awards 5 flasks), Artist's Wood (awards 3 head mirrors), Signs (awards 1 owl), Chasing After Carl (awards (5 diagrams). The new special event collections award energy gifts the same as last event. No change to existing sets that I checked including Romantic Surprise, Ancient Treasure, Loyal Assistants, Recovered Clues, Fishing Tackle, Treasured Hobbies, or Model Town. I also checked a few post-Treasury sets like Mysterious Puppets, Lifeboat Equipment, and Robber's Traces...all the same. What DID CHANGE - besides the fixers no longer being "free" if sent from the Visit Screen Gift window - is the number of CIs from Visiting seemed reduced. I have little anecdotal evidence but my first Visit yielded 22 CIs versus the "normal" average of 29 (out of 58 players). Could be a fluke but I will monitor and comment further in a week. Someone else mentioned that the early Visits yielded less and latter ones more CIs per map. That also happened to me. May be a way to encourage players to Visit all their friends. Another reason not to have more than 100 friends? not sure. 