Board Thread:General Discussion/@comment-36016297-20190303163405/@comment-35508590-20190304162246

75.100.64.94 wrote:

You make many good suggestions in your fine letter. Another suggestion: make the gift box bigger. Much bigger. What is the point of having it so small that it overruns? Does this add to anyone’s enjoyment of the game?

Howard.

Howard says:

Emi,

The game as it is does not provide an adequate source of passes or fixers to make satisfying progress. Anyone who has tried playing it without friends knows this. Even with friends who are restricted to the daily gifting limits the game moves frustratingly slow.

TT provides a wealth of free items that are distributed widely through a network of friendships. It is a currency infusion that is vital to the game’s health. Mytona all but acknowledged this fact when they left gifting untouched in the update that shut off the TT free energy pump and endless talisman use.

'''Rather than grudgingly accepting TT as a necessary ‘evil’, MyTona should embrace it and substantially raise or remove the daily gifting limits. This would adequately supply the items players need to better enjoy the heart of the game, encourage friendships, level the playing field for platforms like Kindle, and remove the stigma of TT as ‘cheating’.'''

Howard

Howard, please tell me which seller earns his money by not selling but giving away his goods? You want to play more and you need energy, passes and tools, etc., well MyTona offers you these things for sale.

And please don’t think that TT is a necessary evil for MyT. No more word to that from me, but I think Mitzi and Emi are right, the complaint to MyT should be about things that don’t work for the average player. Let's look at the game as if we don’t know TT.