Board Thread:General Discussion/@comment-98.234.222.209-20170703001402/@comment-2601:647:4201:E186:5082:F743:2975:472B-20170703015747

I am finding most of my beginners are now quitting before they get very far. I think the small amount of energy they get to start with is too low. They get bored waiting for more energy and the amount other players can gift them isn't enough for them to even play 30 minutes. So they move on to other games. Plus they are likely seeing all the ads pop up as well. I am seriously thinking of not gifting beginners anymore as I feel i am wasting their time and my own. It's rare when players stick around and grow into the higher levels.

I think the fixer scarcity, our inability to send for free while gifting, and high number required in order to combine sets is definitely a factor as you suggest. The Villa probably put some players over the edge. I liked the challenge of it but I had tools to spare. Too bad one could not input challenge level...meaning if I wanted the items to be harder to find I could enter 3 for expert and if i were a beginner or wanted an easier room set up I could pick 0. Mytona is constantly making changes - some are clearly not in our favor if not all changes LOL.