Board Thread:General Discussion and Questions/@comment-27904998-20160423213438/@comment-30638141-20170319061546

Hjidden lights overview

Make chains of three or more.

If you make chain of six or more you get a lightning bulb. The connection of the last two bulbs in chain (even if last is locked) determines type of bulb. If the last two bulbs are in a column you get a lightening bulb with a straight up and down line (l) in it that destroys a column. If the last two bulbs are in adjacent columns (side by side or diagonal) a dash (-) occurs in bulb and destroys a row.

To use lightening bulb make chain of three or more. The LAST bulb in chain is the starting point of row or column destruction. You can make a cascade of lightening distruction so that one bolt starts the destruction of a second bolt (originating at second bulb), that can trigger further bulbs to destroy rows or columns. Each bulb destroys a row or column depending of each bulbs creation method.

If you cannot finish you can 1) add time with flying time 2) use magnifying glass to destroy one bulb that needs to be eliminated of machines choosing 3) exit program. Close program. Re-open game. You loose energy that you used to get into puzzle, but do not destroy your winning streak.