Board Thread:General Discussion/@comment-39548372-20190522042824/@comment-39341315-20190522071101

A charge or "click" only lasts 48 hours, after that it vanishes into the ether. We can only get a bonus from a trophy once every twelve hours, therefore if more than four of your friends charge your trophies then for additional charges to the trophies that bonus is just lost. Always charge the three crafters, because regardless of one's talent  there is a reduction in time required to craft an item. Keepers, Jokers, and Accountants should also charge the rooms with high energy requirement, and concurrently high coin and experience value, to make the most of the bonus. That would be the edges of the map and newly opened locations. Rangers are usefull at every location, but especially the middle board where many of the artifact making collections items come from, and also anywhere the main storyline would have a person search. Also, for rangers only, at the beginning of a special event it would be good to charge the special event location, to assist in finding the special event quest items to advance the storyline. It's not really useful for accountants, jokers or keepers to charge the special event because energy cost and experience and coins are so low for that location that the bonus ends up being only plus two instead of the plus thirty at higher end locations.