Board Thread:General Discussion/@comment-34343471-20190505211932/@comment-38771886-20190509010231

I personally find Haunted Lights (61.6% Grand Master) way easier than Treasure Box (53.7% Expert). I think playing on a Galaxy Tab S2 helps in this case because moving my finger on a touch screen is way faster than with a mouse on a desktop (I've played Seekers Notes on a desktop as well, and I much prefer the tablet).

I also just find it easier to make the connections. For TB, I can overlook the one move that would get you three-in-a-row multiple times, but I can easily navigate paths in HL to connect as many lanterns in one string.

For that first example, I'd get those locked lanterns out of the way first, and then I'd start working on making the vertical charges. The charges tend to form in locations where you can't make immediate strings, so the likelihood that they end up on the left side in one of those 4 locations on your first or second go of a string of 6 is pretty high. And once you've got a vertical charge in one of those 4 spots all you need is a horizontal charge to activate the vertical charge. As mentioned, the trick is being able to deliberately create the vertical and horizontal charges based on how you're ending the string.

For example, here are two different pathways I can take to get different charges:



The ease of gameplay is probably affected by several factors: how our brains make connections, prior exposure to similar puzzles (i.e. Candy Crush), etc. Also, if you're just used to playing one mode over another, the way you perceive a puzzle changes. Someone used to playing TB may look at the images above and immediately see the 3 in a row in the 2nd row. I, on the other hand, immediately see the different strings that can be made. It can take a moment for me to switch to TB mode once I start playing that puzzle.