Thread:RubySparkles/@comment-36094989-20180816044458/@comment-35525658-20180816051635

Well for what its worth I think you are right about the petals and scales. I think MT does alot to try to "frustrate" people into spending money. Like throttling the rooms so event passes trickle out very, very slowly and other stuff like that..

The psychology of it makes sense if you stop to think about it. People like being good at stuff. (The higher level obtained, better people feel they are at playing SN) People get used to having stuff be a certain way. (People don't tend to notice the throttling of the low ends fixers because they were so used to getting them they started to ignore the drop rate) People get addicted to feeling they are good at a game by playing it a lot. (So MT starts pulling crap like that at higher levels because they feel you are addicted enough to be willing to pay to continue feeling that you are good at playing the game) And around, and around it goes....