Board Thread:General Discussion/@comment-30891950-20170320200016/@comment-30638141-20170324090726

If you craft often the time does increase. Charging reduces time. Think about your talent. That funny symbol at bottom left of picture on your friends list. Joker, lightening bolt, reduces energy consumption by 10 percent. Ranger, compass star, increases chance of finding items by 5 percent. Keeper, five pointed star, increases xp by 10 percent. Accountant, coin, increases money by 10 percent. You can hire one friend on top of charge from visitors to increase effects. As an accountant, keeper charge trophies, crafter. Joker, Ranger you are (to me) most helpful at site. Especially during challenges think of sites. If Black Pearl, one pearl per visit, I visit cheap (energy) sites with and without keys. If gems, cheap energy keys sites (lantern, thread, ticket) rooms. Love to receive those keys so can get into the garden, clothing store and dressing room. If energy is not limited, Old Square (lock), Veranda (raindrop), House of toys (golden bells), Antique Shop (brooch), are popular. Ship (candy cauldron), and Gloomy House (piece of eight) require intermediate energy to enter with visit from Joker and hiring a Joker, it is almost as cheap as least energy expensive sites. If not energy limited, and trying to change level, the Keeper on the most expensive sites help to get the xp to change level. Consider what your talent is and charge what would help you most if you were the person being visited. The above considerations are what I try to consider. You will find your own criteria as you play, change level, different challenges occur, etc. Hope this helps.