Board Thread:General Discussion/@comment-109.66.66.27-20180820120859/@comment-35284508-20180820214526

RubySparkles wrote: Well I'm not sure if this is true or not but it would be nice for a company to have someplace where they can watch honest reactions in live time to changes and additions made to their game. In game company environments this is called "play testing" and I'm sure MT does it but I will admit that I don't know for sure. If they don't playtest it would be like a car maker sending a car into production without ever having someone sit in the design model. It is done fairly secretly because if it was known that they might change one part of the game then they have to deal with people for or against the idea when they really have no understanding of what the change means. Again, like a car maker deciding whether next year's model should be 10 inches longer- they ask people, check reactions but we never hear of it unless we are part of the testing panel.

But the change we are talking about never gets to play testing because someone says: "Ok, if you want to double our server data storage and increase our network traffic 25%, who would does it benefit? People who want to blitz out gifts at 10x of what we allow and those who can't control their friends list."

Ruby, I'm not trying to be unreasonable or insulting but consider what the player's responsibility is.