Thread:Eyeris1/@comment-31028364-20170327015034/@comment-28829111-20170327022809

I wonder what the room opening is like with the current release. Since I have no new games to start (meaning no spare device loitering around LOL!) I haven't a clue. In the past we did have to not only have the key which often was available in more than one room despite the Quest pointing to a specific one but we also did have to pay a toll - I didn't remeber the energy bit.

In terms of the general advice here (and I hope you're okay with this on your wall Eyeris) I concur with Debw about not going too quickly and ruining your game play. Only you can decide what is best for your game, though. Deb, I don't see how TT has to factor into that at all, though. TT does not influence players to rush ahead in their game as best I remember. As players progress through the Quests one will get rooms open and will build on appropriate supplies as needed. Friends on your lists might watch to not gift you the 4th (and now 5th) collections sets in the rooms until your game is at least level 60-80?. Yes, it might mean not getting some of the "good" tool sets but it also means your Quest will remain intact and not "zip by". Part of the fun of the game is just playing it. Gift what your current level allows. If some fixers are locked, do scroll past them to see which access keys you can gift and give those.

Some players, however, don't care about the "quest going on autopilot" expecially if it is there second or third game. I think Minki brought this up. She was happy about one Quest being done because she had the items in inventory already (just not combined). It is an individual play style, I think. Some want to progress quickly. So do what is best for you or for your game but know that there are many reasons for alternative positions. I try not to give out collection sets that are beyond a player's level but I do goof up sometimes, probably many times now that the game changed since Treasury. I wouldn't use rubies for "pre-opening" a room or a fixer/access key unless you really want to. Tools and missed event chests might be a better choice? I did, however, use rubies on my second game to open an access key early because I really wanted to gift the green brooches to my friends and it was taking me too long to get there. They were very gracious though and never demanded I do this..in fact, they told me to just wait and not worry about it. I did that myself because I was impatient LOL.