Board Thread:General Discussion/@comment-40264639-20190915152203/@comment-37443679-20190916163211

Resistance is futile. It is not logical.

It seems to me that it's the variety among the 70-100 friends that makes it workable. Some gift high passes, some low. Some (a few anyway) gift fixers. Some - may they be praised - gift from your wish-list. Some charge crafters, some charge the outer regions in the galaxy, others charge only premium locations, and of course a few charge trophies. It's all fine, and doesn't really make a great difference to the heat death of the universe either.

As Maggie says, before you learn a lot of the useful things, you gift fluff and charge trophies. When you get older and wiser, you develop your own individual style. Makes the game fun.