Board Thread:General Discussion/@comment-34343471-20181209210859/@comment-35243530-20181210032205

I hated this event last time and I hated it this time, but I seem to want these useless Desk Guardians, so I finished the event today. I’ve got a comprehensive list of suggestions/complaints.

As others have stated, this isn’t tied to room play, so no room progression, and it takes time away from regular event play too. You’re tied to HL and TB where the event passes accumulate slowly. So unless you’re willing to buy event room passes or starcatchers - maybe Mytona is trying to encourage this? - it’s a long slog. If they at least offered some event room passes with the rewards, it might make it better. It would give some additional incentive. If they haven’t noticed, not everyone is thrilled with the new DGs or wants to collect them. And yes, boredom set in long before I reached the end.

I find that for some reason, rooms I usually finish in under a minute are taking me longer. I don’t know why. But I also feel ripped off when I tap the last item and it takes two seconds to register, so that even if I’m on track to get the room done in just less than a minute, most times I end up over anyway. I’ve finished more times than I can count at 1:58 or 1:59 remaining. Is it just me, or does it seem to take longer for the “tap” to register and stop the clock? If it were regular play and I tapped with a second to go, I’d still win. But not here - I don’t get the extra two stars (or 3 if it’s a difficult room and I’m around the 30 second mark).

With the Black Pearls event, it doesn’t really take extra time in the game to play. Nor does it take time from the game to craft the items for stars in the festive fun events, even if you’re stuck with TB & HL there too. At least it’s not an extra 3 minutes play to convert to the items you need. Same with the events where you discover treble clefs under items. They just accumulate and you get a prize. It’s good that we got 700 paws for this event. Five hundred would have been paltry. But given the extra time and effort away from the event, maybe 1000 would have been more fitting. Yes, there are a few interesting prizes, but face it, the drop rate on them sucks. I was able to craft only a total of 6 cotton/dragonflies in reaching my 1000 stars. The rate for eyeglasses/lightening might have been a little better, but still nothing to get excited over. Note: no flying time - not sure if they were supposed to be on the menu or not. And the prize items at the various levels were only par with the simpler, effortless events.

Putting the goal up to 1000 stars in a non-gameplay tied event is ludicrous! Bad enough that they’re slow to accumulate, but making the final goal a higher number makes no sense! Unless someone has basically unlimited time to play or is willing to buy either the starcatchers to play or the event passes to get the higher number of Starcatchers, then they have almost no hope of reaching the goal. And if someone has a job, a life outside the game, then really buying the starcatchers is the only way to go as it’s the less time consuming option - but this doesn’t help them advance in the event at all, so it might come down to a choice between the event or the mini-event. So the only logic I can see here is that Mytona is trying to inspire people to spend money. I understand that they need to make money to support the continued development of the game, but I find it unfortunate that they’re doing it at the expense of a lot of their players that have limited income and can’t afford to buy those passes.

And like everyone else, I kept getting sent to my “favourite” rooms. I was lucky enough that Candy World wasn’t the one I got most often, but I got the rest of my faves instead - the Grotto, the Villa, Memory Square, the Tree House, the Lair, with a few Snowy Yards and Cozy Houses thrown in for luck, and four I don’t know well enough to find things quickly, the Photo Studio, Wonder Park, Mirror Hall and The Newsroom. I was rarely sent to a room I really enjoyed.

So, for me this is not an event I’d like to see repeated often unless they tweak it again.

Question though - when you’re sent to a room, does it matter at what level you are in the room in the game? If you’re only at Cconnoisseur, do you need to find fewer items than at Detective or Virtuoso? Did anyone notice?