Board Thread:General Discussion/@comment-31669116-20170511094720/@comment-30549602-20170511142803

Kitzi, you could always craft those cottons and dragonflies. You must be clanking with coin like the rest of us... craft them. The reason Myt has made this change? Crafting dragonflies etc slows you down. And folks were bolting through the levels, finishing challenges quickly, due to the ease of obtaining free craftables (and keys). They want us to stick to this game like white on rice. So they release updates thick and fast. Now, maybe the pace of play will become more leisurely. And the pressure on designers to keep releasing new challenges and mini challenges might ease off. The cost in design and build work for this game must be high.

Also, and probably the main reason, folks will be tempted to spend more in real cash at the store, due to impatience caused by slower play and scarcer resources.

But in my view this big change doesn't alter the game dynamics too much. I played with those restrictions until around level 50 and lived to tell the tale, lol.

Surely you will continue to visit friends, because you are rewarded with CIs. See many threads in these pages on that subject.

Why not give it a try for a bit before writing it off completely?