Board Thread:General Discussion/@comment-34343471-20190918082732/@comment-39341315-20191012184031

Having to do a puzzle or location a specific number of times is much better than needing a particular mode or item to show up. It has become obvious over the last several months that whatever you need for a guardian quest is programmed with a reduced likelihood of showing up. For example, I needed to explore a location in morph mode 5 times, easy right? It took 8 hours of playing over the course of 12 hours in order to get morph mode to show up 5 times. The next day when it wasn't a quest I had 6 morph modes in less than an hour. The same thing seems to happen with specific modes of puzzles as well. The day I had to banish the mid-level event monster 3 times the drop rate of the banisher went from the usual 60% down to only 10%. I find this kind of thing to be very frustrating. Thankfully today's quests are better:

Solve the Mosaic puzzle 10 times (my favorite!) for 2 resin, Order 5 items from the Blacksmith for 2 lightning bolts, and restore 1000 energy for a piece of cake.

Chest contains glazed monster cookies, Bird of Luck mini-talisman: +100% ci and xp for 15 min, hooray!, 75 paws

I like the design of the new energy items for Halloween, I feel like I want to collect them and not use them, lol. The gingerbread house is particularly neat, I'm definitely saving that one. Also, while I was hoping for something fierce as a Halloween desk guardian, I really do like the new bat guardian, I really want to collect all three!